![]() His fighting style was intended to be "breakung-fu", mixing elements of kung fu with breakdancing, which the Street Fighter IV development team perceived as a fad in the United States at the time, and Ikeno developed the character's concept around it. Cobra was meant to be a more acrobatic counterpart to Ryu and Ken. He also had a sense of fashion, as he was drawn with a furred karate Gi, which would later be used for Ken as his alternate costume. He was initially an African-American, thin, muscular and bald man named " King Cobra". Rufus' concept design was a complete opposite from his final. Rufus was designed based upon marketing research on what sorts of characters an American audience would enjoy playing, and was one of several characters considered for inclusion during the game's development. While previous Street Fighter titles relied almost solely on Capcom's Research and Development branch, the development team instead allowed other branches of the company to give input on the design of new characters, due to the influx of fan requests from outside Japan. ![]()
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